You may be tasked with a tower defense-esque holding of a river crossing, or deft use of some hit-and-run Katyusha rocket trucks. As well as giving players the chance to try out the German forces before hopping online, this selection of missions offers co-op scenarios (rather than just generic comp-stomping) and further moments from the wider conflict. For a while the Russian T-34 was the envy of the battlefield, but you would never know it from CoH 2‘s portrayal.įor more of a test, the stand-alone challenges and skirmishes in the ‘Theatre of War’ mode should suffice. This framing device, the missions themselves and some of the single player game mechanics lean too heavily on the “endless Red Army soldiers tossed under vehicle treads by cold-hearted officers” end the narrative scale, with nary a hint of the period of Soviet tank mobility. The pair conduct a sort of ongoing Socratic dialogue, with Isakovich disgusted at the disregard he saw for Soviet lives during wartime and his officer arguing for the ends justifying the means. This is all portrayed in curiously antiquated cut-scenes featuring a Gulag-consigned Lev Abramovich Isakovich (very loosely based on real-life war reporter Vasily Grossman) and his visiting former commander. Single player hits almost all of the expected historical beats of the Eastern Front: Operation Barbarossa, Stalingrad, the lifting of the siege at Leningrad, Soviet counter-attacks through Poland and the Red Army’s march into Berlin.
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